![]() Players sometimes refer to this set of attributes and the game system as a whole by the acronym "FASERIP". Psyche determines the success of tasks relating to willpower, psionics, and magic. Intuition determines the success of tasks relating to awareness, perception, and instinct. Reason determines the success of tasks relating to knowledge, puzzle-solving, and advanced technology. It also determines how long a character can fight and how fast a character can move at top speed. Strength determines damage inflicted by hand-to-hand attacks, grappling, or lifting and breaking heavy objects.Įndurance determines resistance to physical damage (e.g., poison, disease, death). The attribute used determines which column to use different tasks map to different attributes.Īll characters have seven basic attributes:įighting determines hit probability in and defense against hand-to-hand attacks.Īgility determines hit probability in and defense against ranged attacks, feats of agility vs. ![]() Players resolve most game situations by rolling percentile dice and comparing the results against a column of the colorful "Universal Results Table".
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